fix/func: added beginnings of turn winning function. Fixed "Card_Container"s not appearing & dissapearing properly
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# Card Framework
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Professional Godot 4.x addon for creating 2D card games.
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## Overview
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Build Solitaire, TCG, or deck-building roguelikes with:
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- **Drag & Drop System** - Built-in card interactions
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- **Flexible Containers** - Pile (stacks) and Hand (fans)
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- **JSON Card Data** - Metadata-driven card creation
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- **Extensible Design** - Factory patterns and inheritance
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## Quick Start
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1. Add `CardManager` node to your scene
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2. Configure `JsonCardFactory` with asset directories
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3. Create JSON card definitions
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4. Add `Pile` or `Hand` container nodes
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## Documentation & Examples
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**Full Documentation:** https://github.com/chun92/card-framework
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**Download Examples:** https://github.com/chun92/card-framework/releases/latest
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- Look for `card-framework-vX.X.X-full.zip`
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- Includes complete example projects (basic demo + FreeCell game)
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- Full API reference and tutorials included
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## Version
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1.3.2 - Godot 4.6+ compatible
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## License
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MIT License - Copyright (c) 2025 Hyunjoon Park
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