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.claude/commands/godot-test.md
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# Godot Card Framework Testing
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Create scenes or scripts to test Card Framework functionality.
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## Usage
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```
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/godot-test [test_type] [component]
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```
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## Steps:
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1. Identify key features of the component to test
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2. Create test scene (.tscn) or script (.gd)
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3. Compare expected behavior with actual behavior
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4. Test edge cases and error conditions
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5. Document test results
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## Test Types:
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- unit: Individual class/method testing
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- integration: Inter-component interaction testing
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- performance: Performance and memory usage testing
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- visual: UI/animation behavior testing
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- gameplay: Real gameplay scenario testing
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## Testable Components:
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- Card drag-and-drop
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- CardContainer add/remove
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- Hand reordering
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- Pile stacking
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- Factory card creation
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- History undo/redo
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