feat: gitea client

This commit is contained in:
2026-02-12 20:58:55 +01:00
parent 8583ab48ce
commit 9bd7d363ba
1693 changed files with 653995 additions and 49 deletions

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vendor/golang.org/x/crypto/sha3/doc.go generated vendored Normal file
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package sha3 implements the SHA-3 fixed-output-length hash functions and
// the SHAKE variable-output-length hash functions defined by FIPS-202.
//
// All types in this package also implement [encoding.BinaryMarshaler],
// [encoding.BinaryAppender] and [encoding.BinaryUnmarshaler] to marshal and
// unmarshal the internal state of the hash.
//
// Both types of hash function use the "sponge" construction and the Keccak
// permutation. For a detailed specification see http://keccak.noekeon.org/
//
// # Guidance
//
// If you aren't sure what function you need, use SHAKE256 with at least 64
// bytes of output. The SHAKE instances are faster than the SHA3 instances;
// the latter have to allocate memory to conform to the hash.Hash interface.
//
// If you need a secret-key MAC (message authentication code), prepend the
// secret key to the input, hash with SHAKE256 and read at least 32 bytes of
// output.
//
// # Security strengths
//
// The SHA3-x (x equals 224, 256, 384, or 512) functions have a security
// strength against preimage attacks of x bits. Since they only produce "x"
// bits of output, their collision-resistance is only "x/2" bits.
//
// The SHAKE-256 and -128 functions have a generic security strength of 256 and
// 128 bits against all attacks, provided that at least 2x bits of their output
// is used. Requesting more than 64 or 32 bytes of output, respectively, does
// not increase the collision-resistance of the SHAKE functions.
//
// # The sponge construction
//
// A sponge builds a pseudo-random function from a public pseudo-random
// permutation, by applying the permutation to a state of "rate + capacity"
// bytes, but hiding "capacity" of the bytes.
//
// A sponge starts out with a zero state. To hash an input using a sponge, up
// to "rate" bytes of the input are XORed into the sponge's state. The sponge
// is then "full" and the permutation is applied to "empty" it. This process is
// repeated until all the input has been "absorbed". The input is then padded.
// The digest is "squeezed" from the sponge in the same way, except that output
// is copied out instead of input being XORed in.
//
// A sponge is parameterized by its generic security strength, which is equal
// to half its capacity; capacity + rate is equal to the permutation's width.
// Since the KeccakF-1600 permutation is 1600 bits (200 bytes) wide, this means
// that the security strength of a sponge instance is equal to (1600 - bitrate) / 2.
//
// # Recommendations
//
// The SHAKE functions are recommended for most new uses. They can produce
// output of arbitrary length. SHAKE256, with an output length of at least
// 64 bytes, provides 256-bit security against all attacks. The Keccak team
// recommends it for most applications upgrading from SHA2-512. (NIST chose a
// much stronger, but much slower, sponge instance for SHA3-512.)
//
// The SHA-3 functions are "drop-in" replacements for the SHA-2 functions.
// They produce output of the same length, with the same security strengths
// against all attacks. This means, in particular, that SHA3-256 only has
// 128-bit collision resistance, because its output length is 32 bytes.
package sha3

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vendor/golang.org/x/crypto/sha3/hashes.go generated vendored Normal file
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
// This file provides functions for creating instances of the SHA-3
// and SHAKE hash functions, as well as utility functions for hashing
// bytes.
import (
"crypto"
"hash"
)
// New224 creates a new SHA3-224 hash.
// Its generic security strength is 224 bits against preimage attacks,
// and 112 bits against collision attacks.
func New224() hash.Hash {
return new224()
}
// New256 creates a new SHA3-256 hash.
// Its generic security strength is 256 bits against preimage attacks,
// and 128 bits against collision attacks.
func New256() hash.Hash {
return new256()
}
// New384 creates a new SHA3-384 hash.
// Its generic security strength is 384 bits against preimage attacks,
// and 192 bits against collision attacks.
func New384() hash.Hash {
return new384()
}
// New512 creates a new SHA3-512 hash.
// Its generic security strength is 512 bits against preimage attacks,
// and 256 bits against collision attacks.
func New512() hash.Hash {
return new512()
}
func init() {
crypto.RegisterHash(crypto.SHA3_224, New224)
crypto.RegisterHash(crypto.SHA3_256, New256)
crypto.RegisterHash(crypto.SHA3_384, New384)
crypto.RegisterHash(crypto.SHA3_512, New512)
}
const (
dsbyteSHA3 = 0b00000110
dsbyteKeccak = 0b00000001
dsbyteShake = 0b00011111
dsbyteCShake = 0b00000100
// rateK[c] is the rate in bytes for Keccak[c] where c is the capacity in
// bits. Given the sponge size is 1600 bits, the rate is 1600 - c bits.
rateK256 = (1600 - 256) / 8
rateK448 = (1600 - 448) / 8
rateK512 = (1600 - 512) / 8
rateK768 = (1600 - 768) / 8
rateK1024 = (1600 - 1024) / 8
)
func new224Generic() *state {
return &state{rate: rateK448, outputLen: 28, dsbyte: dsbyteSHA3}
}
func new256Generic() *state {
return &state{rate: rateK512, outputLen: 32, dsbyte: dsbyteSHA3}
}
func new384Generic() *state {
return &state{rate: rateK768, outputLen: 48, dsbyte: dsbyteSHA3}
}
func new512Generic() *state {
return &state{rate: rateK1024, outputLen: 64, dsbyte: dsbyteSHA3}
}
// NewLegacyKeccak256 creates a new Keccak-256 hash.
//
// Only use this function if you require compatibility with an existing cryptosystem
// that uses non-standard padding. All other users should use New256 instead.
func NewLegacyKeccak256() hash.Hash {
return &state{rate: rateK512, outputLen: 32, dsbyte: dsbyteKeccak}
}
// NewLegacyKeccak512 creates a new Keccak-512 hash.
//
// Only use this function if you require compatibility with an existing cryptosystem
// that uses non-standard padding. All other users should use New512 instead.
func NewLegacyKeccak512() hash.Hash {
return &state{rate: rateK1024, outputLen: 64, dsbyte: dsbyteKeccak}
}
// Sum224 returns the SHA3-224 digest of the data.
func Sum224(data []byte) (digest [28]byte) {
h := New224()
h.Write(data)
h.Sum(digest[:0])
return
}
// Sum256 returns the SHA3-256 digest of the data.
func Sum256(data []byte) (digest [32]byte) {
h := New256()
h.Write(data)
h.Sum(digest[:0])
return
}
// Sum384 returns the SHA3-384 digest of the data.
func Sum384(data []byte) (digest [48]byte) {
h := New384()
h.Write(data)
h.Sum(digest[:0])
return
}
// Sum512 returns the SHA3-512 digest of the data.
func Sum512(data []byte) (digest [64]byte) {
h := New512()
h.Write(data)
h.Sum(digest[:0])
return
}

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vendor/golang.org/x/crypto/sha3/hashes_noasm.go generated vendored Normal file
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// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !gc || purego || !s390x
package sha3
func new224() *state {
return new224Generic()
}
func new256() *state {
return new256Generic()
}
func new384() *state {
return new384Generic()
}
func new512() *state {
return new512Generic()
}

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vendor/golang.org/x/crypto/sha3/keccakf.go generated vendored Normal file
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !amd64 || purego || !gc
package sha3
import "math/bits"
// rc stores the round constants for use in the ι step.
var rc = [24]uint64{
0x0000000000000001,
0x0000000000008082,
0x800000000000808A,
0x8000000080008000,
0x000000000000808B,
0x0000000080000001,
0x8000000080008081,
0x8000000000008009,
0x000000000000008A,
0x0000000000000088,
0x0000000080008009,
0x000000008000000A,
0x000000008000808B,
0x800000000000008B,
0x8000000000008089,
0x8000000000008003,
0x8000000000008002,
0x8000000000000080,
0x000000000000800A,
0x800000008000000A,
0x8000000080008081,
0x8000000000008080,
0x0000000080000001,
0x8000000080008008,
}
// keccakF1600 applies the Keccak permutation to a 1600b-wide
// state represented as a slice of 25 uint64s.
func keccakF1600(a *[25]uint64) {
// Implementation translated from Keccak-inplace.c
// in the keccak reference code.
var t, bc0, bc1, bc2, bc3, bc4, d0, d1, d2, d3, d4 uint64
for i := 0; i < 24; i += 4 {
// Combines the 5 steps in each round into 2 steps.
// Unrolls 4 rounds per loop and spreads some steps across rounds.
// Round 1
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[6] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[12] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[18] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[24] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i]
a[6] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[16] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[22] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[3] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[10] = bc0 ^ (bc2 &^ bc1)
a[16] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[1] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[7] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[19] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[20] = bc0 ^ (bc2 &^ bc1)
a[1] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[11] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[23] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[4] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[5] = bc0 ^ (bc2 &^ bc1)
a[11] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[2] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[8] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[14] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[15] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
// Round 2
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[16] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[7] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[23] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[14] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i+1]
a[16] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[11] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[2] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[18] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[20] = bc0 ^ (bc2 &^ bc1)
a[11] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[6] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[22] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[4] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[15] = bc0 ^ (bc2 &^ bc1)
a[6] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[1] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[8] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[24] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[10] = bc0 ^ (bc2 &^ bc1)
a[1] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[12] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[3] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[19] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[5] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
// Round 3
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[11] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[22] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[8] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[19] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i+2]
a[11] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[1] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[12] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[23] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[15] = bc0 ^ (bc2 &^ bc1)
a[1] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[16] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[2] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[24] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[5] = bc0 ^ (bc2 &^ bc1)
a[16] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[6] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[3] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[14] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[20] = bc0 ^ (bc2 &^ bc1)
a[6] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[7] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[18] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[4] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[10] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
// Round 4
bc0 = a[0] ^ a[5] ^ a[10] ^ a[15] ^ a[20]
bc1 = a[1] ^ a[6] ^ a[11] ^ a[16] ^ a[21]
bc2 = a[2] ^ a[7] ^ a[12] ^ a[17] ^ a[22]
bc3 = a[3] ^ a[8] ^ a[13] ^ a[18] ^ a[23]
bc4 = a[4] ^ a[9] ^ a[14] ^ a[19] ^ a[24]
d0 = bc4 ^ (bc1<<1 | bc1>>63)
d1 = bc0 ^ (bc2<<1 | bc2>>63)
d2 = bc1 ^ (bc3<<1 | bc3>>63)
d3 = bc2 ^ (bc4<<1 | bc4>>63)
d4 = bc3 ^ (bc0<<1 | bc0>>63)
bc0 = a[0] ^ d0
t = a[1] ^ d1
bc1 = bits.RotateLeft64(t, 44)
t = a[2] ^ d2
bc2 = bits.RotateLeft64(t, 43)
t = a[3] ^ d3
bc3 = bits.RotateLeft64(t, 21)
t = a[4] ^ d4
bc4 = bits.RotateLeft64(t, 14)
a[0] = bc0 ^ (bc2 &^ bc1) ^ rc[i+3]
a[1] = bc1 ^ (bc3 &^ bc2)
a[2] = bc2 ^ (bc4 &^ bc3)
a[3] = bc3 ^ (bc0 &^ bc4)
a[4] = bc4 ^ (bc1 &^ bc0)
t = a[5] ^ d0
bc2 = bits.RotateLeft64(t, 3)
t = a[6] ^ d1
bc3 = bits.RotateLeft64(t, 45)
t = a[7] ^ d2
bc4 = bits.RotateLeft64(t, 61)
t = a[8] ^ d3
bc0 = bits.RotateLeft64(t, 28)
t = a[9] ^ d4
bc1 = bits.RotateLeft64(t, 20)
a[5] = bc0 ^ (bc2 &^ bc1)
a[6] = bc1 ^ (bc3 &^ bc2)
a[7] = bc2 ^ (bc4 &^ bc3)
a[8] = bc3 ^ (bc0 &^ bc4)
a[9] = bc4 ^ (bc1 &^ bc0)
t = a[10] ^ d0
bc4 = bits.RotateLeft64(t, 18)
t = a[11] ^ d1
bc0 = bits.RotateLeft64(t, 1)
t = a[12] ^ d2
bc1 = bits.RotateLeft64(t, 6)
t = a[13] ^ d3
bc2 = bits.RotateLeft64(t, 25)
t = a[14] ^ d4
bc3 = bits.RotateLeft64(t, 8)
a[10] = bc0 ^ (bc2 &^ bc1)
a[11] = bc1 ^ (bc3 &^ bc2)
a[12] = bc2 ^ (bc4 &^ bc3)
a[13] = bc3 ^ (bc0 &^ bc4)
a[14] = bc4 ^ (bc1 &^ bc0)
t = a[15] ^ d0
bc1 = bits.RotateLeft64(t, 36)
t = a[16] ^ d1
bc2 = bits.RotateLeft64(t, 10)
t = a[17] ^ d2
bc3 = bits.RotateLeft64(t, 15)
t = a[18] ^ d3
bc4 = bits.RotateLeft64(t, 56)
t = a[19] ^ d4
bc0 = bits.RotateLeft64(t, 27)
a[15] = bc0 ^ (bc2 &^ bc1)
a[16] = bc1 ^ (bc3 &^ bc2)
a[17] = bc2 ^ (bc4 &^ bc3)
a[18] = bc3 ^ (bc0 &^ bc4)
a[19] = bc4 ^ (bc1 &^ bc0)
t = a[20] ^ d0
bc3 = bits.RotateLeft64(t, 41)
t = a[21] ^ d1
bc4 = bits.RotateLeft64(t, 2)
t = a[22] ^ d2
bc0 = bits.RotateLeft64(t, 62)
t = a[23] ^ d3
bc1 = bits.RotateLeft64(t, 55)
t = a[24] ^ d4
bc2 = bits.RotateLeft64(t, 39)
a[20] = bc0 ^ (bc2 &^ bc1)
a[21] = bc1 ^ (bc3 &^ bc2)
a[22] = bc2 ^ (bc4 &^ bc3)
a[23] = bc3 ^ (bc0 &^ bc4)
a[24] = bc4 ^ (bc1 &^ bc0)
}
}

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vendor/golang.org/x/crypto/sha3/keccakf_amd64.go generated vendored Normal file
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// Copyright 2015 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build amd64 && !purego && gc
package sha3
// This function is implemented in keccakf_amd64.s.
//go:noescape
func keccakF1600(a *[25]uint64)

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vendor/golang.org/x/crypto/sha3/keccakf_amd64.s generated vendored Normal file

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vendor/golang.org/x/crypto/sha3/sha3.go generated vendored Normal file
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
import (
"crypto/subtle"
"encoding/binary"
"errors"
"unsafe"
"golang.org/x/sys/cpu"
)
// spongeDirection indicates the direction bytes are flowing through the sponge.
type spongeDirection int
const (
// spongeAbsorbing indicates that the sponge is absorbing input.
spongeAbsorbing spongeDirection = iota
// spongeSqueezing indicates that the sponge is being squeezed.
spongeSqueezing
)
type state struct {
a [1600 / 8]byte // main state of the hash
// a[n:rate] is the buffer. If absorbing, it's the remaining space to XOR
// into before running the permutation. If squeezing, it's the remaining
// output to produce before running the permutation.
n, rate int
// dsbyte contains the "domain separation" bits and the first bit of
// the padding. Sections 6.1 and 6.2 of [1] separate the outputs of the
// SHA-3 and SHAKE functions by appending bitstrings to the message.
// Using a little-endian bit-ordering convention, these are "01" for SHA-3
// and "1111" for SHAKE, or 00000010b and 00001111b, respectively. Then the
// padding rule from section 5.1 is applied to pad the message to a multiple
// of the rate, which involves adding a "1" bit, zero or more "0" bits, and
// a final "1" bit. We merge the first "1" bit from the padding into dsbyte,
// giving 00000110b (0x06) and 00011111b (0x1f).
// [1] http://csrc.nist.gov/publications/drafts/fips-202/fips_202_draft.pdf
// "Draft FIPS 202: SHA-3 Standard: Permutation-Based Hash and
// Extendable-Output Functions (May 2014)"
dsbyte byte
outputLen int // the default output size in bytes
state spongeDirection // whether the sponge is absorbing or squeezing
}
// BlockSize returns the rate of sponge underlying this hash function.
func (d *state) BlockSize() int { return d.rate }
// Size returns the output size of the hash function in bytes.
func (d *state) Size() int { return d.outputLen }
// Reset clears the internal state by zeroing the sponge state and
// the buffer indexes, and setting Sponge.state to absorbing.
func (d *state) Reset() {
// Zero the permutation's state.
for i := range d.a {
d.a[i] = 0
}
d.state = spongeAbsorbing
d.n = 0
}
func (d *state) clone() *state {
ret := *d
return &ret
}
// permute applies the KeccakF-1600 permutation.
func (d *state) permute() {
var a *[25]uint64
if cpu.IsBigEndian {
a = new([25]uint64)
for i := range a {
a[i] = binary.LittleEndian.Uint64(d.a[i*8:])
}
} else {
a = (*[25]uint64)(unsafe.Pointer(&d.a))
}
keccakF1600(a)
d.n = 0
if cpu.IsBigEndian {
for i := range a {
binary.LittleEndian.PutUint64(d.a[i*8:], a[i])
}
}
}
// pads appends the domain separation bits in dsbyte, applies
// the multi-bitrate 10..1 padding rule, and permutes the state.
func (d *state) padAndPermute() {
// Pad with this instance's domain-separator bits. We know that there's
// at least one byte of space in the sponge because, if it were full,
// permute would have been called to empty it. dsbyte also contains the
// first one bit for the padding. See the comment in the state struct.
d.a[d.n] ^= d.dsbyte
// This adds the final one bit for the padding. Because of the way that
// bits are numbered from the LSB upwards, the final bit is the MSB of
// the last byte.
d.a[d.rate-1] ^= 0x80
// Apply the permutation
d.permute()
d.state = spongeSqueezing
}
// Write absorbs more data into the hash's state. It panics if any
// output has already been read.
func (d *state) Write(p []byte) (n int, err error) {
if d.state != spongeAbsorbing {
panic("sha3: Write after Read")
}
n = len(p)
for len(p) > 0 {
x := subtle.XORBytes(d.a[d.n:d.rate], d.a[d.n:d.rate], p)
d.n += x
p = p[x:]
// If the sponge is full, apply the permutation.
if d.n == d.rate {
d.permute()
}
}
return
}
// Read squeezes an arbitrary number of bytes from the sponge.
func (d *state) Read(out []byte) (n int, err error) {
// If we're still absorbing, pad and apply the permutation.
if d.state == spongeAbsorbing {
d.padAndPermute()
}
n = len(out)
// Now, do the squeezing.
for len(out) > 0 {
// Apply the permutation if we've squeezed the sponge dry.
if d.n == d.rate {
d.permute()
}
x := copy(out, d.a[d.n:d.rate])
d.n += x
out = out[x:]
}
return
}
// Sum applies padding to the hash state and then squeezes out the desired
// number of output bytes. It panics if any output has already been read.
func (d *state) Sum(in []byte) []byte {
if d.state != spongeAbsorbing {
panic("sha3: Sum after Read")
}
// Make a copy of the original hash so that caller can keep writing
// and summing.
dup := d.clone()
hash := make([]byte, dup.outputLen, 64) // explicit cap to allow stack allocation
dup.Read(hash)
return append(in, hash...)
}
const (
magicSHA3 = "sha\x08"
magicShake = "sha\x09"
magicCShake = "sha\x0a"
magicKeccak = "sha\x0b"
// magic || rate || main state || n || sponge direction
marshaledSize = len(magicSHA3) + 1 + 200 + 1 + 1
)
func (d *state) MarshalBinary() ([]byte, error) {
return d.AppendBinary(make([]byte, 0, marshaledSize))
}
func (d *state) AppendBinary(b []byte) ([]byte, error) {
switch d.dsbyte {
case dsbyteSHA3:
b = append(b, magicSHA3...)
case dsbyteShake:
b = append(b, magicShake...)
case dsbyteCShake:
b = append(b, magicCShake...)
case dsbyteKeccak:
b = append(b, magicKeccak...)
default:
panic("unknown dsbyte")
}
// rate is at most 168, and n is at most rate.
b = append(b, byte(d.rate))
b = append(b, d.a[:]...)
b = append(b, byte(d.n), byte(d.state))
return b, nil
}
func (d *state) UnmarshalBinary(b []byte) error {
if len(b) != marshaledSize {
return errors.New("sha3: invalid hash state")
}
magic := string(b[:len(magicSHA3)])
b = b[len(magicSHA3):]
switch {
case magic == magicSHA3 && d.dsbyte == dsbyteSHA3:
case magic == magicShake && d.dsbyte == dsbyteShake:
case magic == magicCShake && d.dsbyte == dsbyteCShake:
case magic == magicKeccak && d.dsbyte == dsbyteKeccak:
default:
return errors.New("sha3: invalid hash state identifier")
}
rate := int(b[0])
b = b[1:]
if rate != d.rate {
return errors.New("sha3: invalid hash state function")
}
copy(d.a[:], b)
b = b[len(d.a):]
n, state := int(b[0]), spongeDirection(b[1])
if n > d.rate {
return errors.New("sha3: invalid hash state")
}
d.n = n
if state != spongeAbsorbing && state != spongeSqueezing {
return errors.New("sha3: invalid hash state")
}
d.state = state
return nil
}

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vendor/golang.org/x/crypto/sha3/sha3_s390x.go generated vendored Normal file
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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build gc && !purego
package sha3
// This file contains code for using the 'compute intermediate
// message digest' (KIMD) and 'compute last message digest' (KLMD)
// instructions to compute SHA-3 and SHAKE hashes on IBM Z.
import (
"hash"
"golang.org/x/sys/cpu"
)
// codes represent 7-bit KIMD/KLMD function codes as defined in
// the Principles of Operation.
type code uint64
const (
// function codes for KIMD/KLMD
sha3_224 code = 32
sha3_256 = 33
sha3_384 = 34
sha3_512 = 35
shake_128 = 36
shake_256 = 37
nopad = 0x100
)
// kimd is a wrapper for the 'compute intermediate message digest' instruction.
// src must be a multiple of the rate for the given function code.
//
//go:noescape
func kimd(function code, chain *[200]byte, src []byte)
// klmd is a wrapper for the 'compute last message digest' instruction.
// src padding is handled by the instruction.
//
//go:noescape
func klmd(function code, chain *[200]byte, dst, src []byte)
type asmState struct {
a [200]byte // 1600 bit state
buf []byte // care must be taken to ensure cap(buf) is a multiple of rate
rate int // equivalent to block size
storage [3072]byte // underlying storage for buf
outputLen int // output length for full security
function code // KIMD/KLMD function code
state spongeDirection // whether the sponge is absorbing or squeezing
}
func newAsmState(function code) *asmState {
var s asmState
s.function = function
switch function {
case sha3_224:
s.rate = 144
s.outputLen = 28
case sha3_256:
s.rate = 136
s.outputLen = 32
case sha3_384:
s.rate = 104
s.outputLen = 48
case sha3_512:
s.rate = 72
s.outputLen = 64
case shake_128:
s.rate = 168
s.outputLen = 32
case shake_256:
s.rate = 136
s.outputLen = 64
default:
panic("sha3: unrecognized function code")
}
// limit s.buf size to a multiple of s.rate
s.resetBuf()
return &s
}
func (s *asmState) clone() *asmState {
c := *s
c.buf = c.storage[:len(s.buf):cap(s.buf)]
return &c
}
// copyIntoBuf copies b into buf. It will panic if there is not enough space to
// store all of b.
func (s *asmState) copyIntoBuf(b []byte) {
bufLen := len(s.buf)
s.buf = s.buf[:len(s.buf)+len(b)]
copy(s.buf[bufLen:], b)
}
// resetBuf points buf at storage, sets the length to 0 and sets cap to be a
// multiple of the rate.
func (s *asmState) resetBuf() {
max := (cap(s.storage) / s.rate) * s.rate
s.buf = s.storage[:0:max]
}
// Write (via the embedded io.Writer interface) adds more data to the running hash.
// It never returns an error.
func (s *asmState) Write(b []byte) (int, error) {
if s.state != spongeAbsorbing {
panic("sha3: Write after Read")
}
length := len(b)
for len(b) > 0 {
if len(s.buf) == 0 && len(b) >= cap(s.buf) {
// Hash the data directly and push any remaining bytes
// into the buffer.
remainder := len(b) % s.rate
kimd(s.function, &s.a, b[:len(b)-remainder])
if remainder != 0 {
s.copyIntoBuf(b[len(b)-remainder:])
}
return length, nil
}
if len(s.buf) == cap(s.buf) {
// flush the buffer
kimd(s.function, &s.a, s.buf)
s.buf = s.buf[:0]
}
// copy as much as we can into the buffer
n := len(b)
if len(b) > cap(s.buf)-len(s.buf) {
n = cap(s.buf) - len(s.buf)
}
s.copyIntoBuf(b[:n])
b = b[n:]
}
return length, nil
}
// Read squeezes an arbitrary number of bytes from the sponge.
func (s *asmState) Read(out []byte) (n int, err error) {
// The 'compute last message digest' instruction only stores the digest
// at the first operand (dst) for SHAKE functions.
if s.function != shake_128 && s.function != shake_256 {
panic("sha3: can only call Read for SHAKE functions")
}
n = len(out)
// need to pad if we were absorbing
if s.state == spongeAbsorbing {
s.state = spongeSqueezing
// write hash directly into out if possible
if len(out)%s.rate == 0 {
klmd(s.function, &s.a, out, s.buf) // len(out) may be 0
s.buf = s.buf[:0]
return
}
// write hash into buffer
max := cap(s.buf)
if max > len(out) {
max = (len(out)/s.rate)*s.rate + s.rate
}
klmd(s.function, &s.a, s.buf[:max], s.buf)
s.buf = s.buf[:max]
}
for len(out) > 0 {
// flush the buffer
if len(s.buf) != 0 {
c := copy(out, s.buf)
out = out[c:]
s.buf = s.buf[c:]
continue
}
// write hash directly into out if possible
if len(out)%s.rate == 0 {
klmd(s.function|nopad, &s.a, out, nil)
return
}
// write hash into buffer
s.resetBuf()
if cap(s.buf) > len(out) {
s.buf = s.buf[:(len(out)/s.rate)*s.rate+s.rate]
}
klmd(s.function|nopad, &s.a, s.buf, nil)
}
return
}
// Sum appends the current hash to b and returns the resulting slice.
// It does not change the underlying hash state.
func (s *asmState) Sum(b []byte) []byte {
if s.state != spongeAbsorbing {
panic("sha3: Sum after Read")
}
// Copy the state to preserve the original.
a := s.a
// Hash the buffer. Note that we don't clear it because we
// aren't updating the state.
switch s.function {
case sha3_224, sha3_256, sha3_384, sha3_512:
klmd(s.function, &a, nil, s.buf)
return append(b, a[:s.outputLen]...)
case shake_128, shake_256:
d := make([]byte, s.outputLen, 64)
klmd(s.function, &a, d, s.buf)
return append(b, d[:s.outputLen]...)
default:
panic("sha3: unknown function")
}
}
// Reset resets the Hash to its initial state.
func (s *asmState) Reset() {
for i := range s.a {
s.a[i] = 0
}
s.resetBuf()
s.state = spongeAbsorbing
}
// Size returns the number of bytes Sum will return.
func (s *asmState) Size() int {
return s.outputLen
}
// BlockSize returns the hash's underlying block size.
// The Write method must be able to accept any amount
// of data, but it may operate more efficiently if all writes
// are a multiple of the block size.
func (s *asmState) BlockSize() int {
return s.rate
}
// Clone returns a copy of the ShakeHash in its current state.
func (s *asmState) Clone() ShakeHash {
return s.clone()
}
// new224 returns an assembly implementation of SHA3-224 if available,
// otherwise it returns a generic implementation.
func new224() hash.Hash {
if cpu.S390X.HasSHA3 {
return newAsmState(sha3_224)
}
return new224Generic()
}
// new256 returns an assembly implementation of SHA3-256 if available,
// otherwise it returns a generic implementation.
func new256() hash.Hash {
if cpu.S390X.HasSHA3 {
return newAsmState(sha3_256)
}
return new256Generic()
}
// new384 returns an assembly implementation of SHA3-384 if available,
// otherwise it returns a generic implementation.
func new384() hash.Hash {
if cpu.S390X.HasSHA3 {
return newAsmState(sha3_384)
}
return new384Generic()
}
// new512 returns an assembly implementation of SHA3-512 if available,
// otherwise it returns a generic implementation.
func new512() hash.Hash {
if cpu.S390X.HasSHA3 {
return newAsmState(sha3_512)
}
return new512Generic()
}
// newShake128 returns an assembly implementation of SHAKE-128 if available,
// otherwise it returns a generic implementation.
func newShake128() ShakeHash {
if cpu.S390X.HasSHA3 {
return newAsmState(shake_128)
}
return newShake128Generic()
}
// newShake256 returns an assembly implementation of SHAKE-256 if available,
// otherwise it returns a generic implementation.
func newShake256() ShakeHash {
if cpu.S390X.HasSHA3 {
return newAsmState(shake_256)
}
return newShake256Generic()
}

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vendor/golang.org/x/crypto/sha3/sha3_s390x.s generated vendored Normal file
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// Copyright 2017 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build gc && !purego
#include "textflag.h"
// func kimd(function code, chain *[200]byte, src []byte)
TEXT ·kimd(SB), NOFRAME|NOSPLIT, $0-40
MOVD function+0(FP), R0
MOVD chain+8(FP), R1
LMG src+16(FP), R2, R3 // R2=base, R3=len
continue:
WORD $0xB93E0002 // KIMD --, R2
BVS continue // continue if interrupted
MOVD $0, R0 // reset R0 for pre-go1.8 compilers
RET
// func klmd(function code, chain *[200]byte, dst, src []byte)
TEXT ·klmd(SB), NOFRAME|NOSPLIT, $0-64
// TODO: SHAKE support
MOVD function+0(FP), R0
MOVD chain+8(FP), R1
LMG dst+16(FP), R2, R3 // R2=base, R3=len
LMG src+40(FP), R4, R5 // R4=base, R5=len
continue:
WORD $0xB93F0024 // KLMD R2, R4
BVS continue // continue if interrupted
MOVD $0, R0 // reset R0 for pre-go1.8 compilers
RET

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vendor/golang.org/x/crypto/sha3/shake.go generated vendored Normal file
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// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package sha3
// This file defines the ShakeHash interface, and provides
// functions for creating SHAKE and cSHAKE instances, as well as utility
// functions for hashing bytes to arbitrary-length output.
//
//
// SHAKE implementation is based on FIPS PUB 202 [1]
// cSHAKE implementations is based on NIST SP 800-185 [2]
//
// [1] https://nvlpubs.nist.gov/nistpubs/FIPS/NIST.FIPS.202.pdf
// [2] https://doi.org/10.6028/NIST.SP.800-185
import (
"bytes"
"encoding/binary"
"errors"
"hash"
"io"
"math/bits"
)
// ShakeHash defines the interface to hash functions that support
// arbitrary-length output. When used as a plain [hash.Hash], it
// produces minimum-length outputs that provide full-strength generic
// security.
type ShakeHash interface {
hash.Hash
// Read reads more output from the hash; reading affects the hash's
// state. (ShakeHash.Read is thus very different from Hash.Sum)
// It never returns an error, but subsequent calls to Write or Sum
// will panic.
io.Reader
// Clone returns a copy of the ShakeHash in its current state.
Clone() ShakeHash
}
// cSHAKE specific context
type cshakeState struct {
*state // SHA-3 state context and Read/Write operations
// initBlock is the cSHAKE specific initialization set of bytes. It is initialized
// by newCShake function and stores concatenation of N followed by S, encoded
// by the method specified in 3.3 of [1].
// It is stored here in order for Reset() to be able to put context into
// initial state.
initBlock []byte
}
func bytepad(data []byte, rate int) []byte {
out := make([]byte, 0, 9+len(data)+rate-1)
out = append(out, leftEncode(uint64(rate))...)
out = append(out, data...)
if padlen := rate - len(out)%rate; padlen < rate {
out = append(out, make([]byte, padlen)...)
}
return out
}
func leftEncode(x uint64) []byte {
// Let n be the smallest positive integer for which 2^(8n) > x.
n := (bits.Len64(x) + 7) / 8
if n == 0 {
n = 1
}
// Return n || x with n as a byte and x an n bytes in big-endian order.
b := make([]byte, 9)
binary.BigEndian.PutUint64(b[1:], x)
b = b[9-n-1:]
b[0] = byte(n)
return b
}
func newCShake(N, S []byte, rate, outputLen int, dsbyte byte) ShakeHash {
c := cshakeState{state: &state{rate: rate, outputLen: outputLen, dsbyte: dsbyte}}
c.initBlock = make([]byte, 0, 9+len(N)+9+len(S)) // leftEncode returns max 9 bytes
c.initBlock = append(c.initBlock, leftEncode(uint64(len(N))*8)...)
c.initBlock = append(c.initBlock, N...)
c.initBlock = append(c.initBlock, leftEncode(uint64(len(S))*8)...)
c.initBlock = append(c.initBlock, S...)
c.Write(bytepad(c.initBlock, c.rate))
return &c
}
// Reset resets the hash to initial state.
func (c *cshakeState) Reset() {
c.state.Reset()
c.Write(bytepad(c.initBlock, c.rate))
}
// Clone returns copy of a cSHAKE context within its current state.
func (c *cshakeState) Clone() ShakeHash {
b := make([]byte, len(c.initBlock))
copy(b, c.initBlock)
return &cshakeState{state: c.clone(), initBlock: b}
}
// Clone returns copy of SHAKE context within its current state.
func (c *state) Clone() ShakeHash {
return c.clone()
}
func (c *cshakeState) MarshalBinary() ([]byte, error) {
return c.AppendBinary(make([]byte, 0, marshaledSize+len(c.initBlock)))
}
func (c *cshakeState) AppendBinary(b []byte) ([]byte, error) {
b, err := c.state.AppendBinary(b)
if err != nil {
return nil, err
}
b = append(b, c.initBlock...)
return b, nil
}
func (c *cshakeState) UnmarshalBinary(b []byte) error {
if len(b) <= marshaledSize {
return errors.New("sha3: invalid hash state")
}
if err := c.state.UnmarshalBinary(b[:marshaledSize]); err != nil {
return err
}
c.initBlock = bytes.Clone(b[marshaledSize:])
return nil
}
// NewShake128 creates a new SHAKE128 variable-output-length ShakeHash.
// Its generic security strength is 128 bits against all attacks if at
// least 32 bytes of its output are used.
func NewShake128() ShakeHash {
return newShake128()
}
// NewShake256 creates a new SHAKE256 variable-output-length ShakeHash.
// Its generic security strength is 256 bits against all attacks if
// at least 64 bytes of its output are used.
func NewShake256() ShakeHash {
return newShake256()
}
func newShake128Generic() *state {
return &state{rate: rateK256, outputLen: 32, dsbyte: dsbyteShake}
}
func newShake256Generic() *state {
return &state{rate: rateK512, outputLen: 64, dsbyte: dsbyteShake}
}
// NewCShake128 creates a new instance of cSHAKE128 variable-output-length ShakeHash,
// a customizable variant of SHAKE128.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake128.
func NewCShake128(N, S []byte) ShakeHash {
if len(N) == 0 && len(S) == 0 {
return NewShake128()
}
return newCShake(N, S, rateK256, 32, dsbyteCShake)
}
// NewCShake256 creates a new instance of cSHAKE256 variable-output-length ShakeHash,
// a customizable variant of SHAKE256.
// N is used to define functions based on cSHAKE, it can be empty when plain cSHAKE is
// desired. S is a customization byte string used for domain separation - two cSHAKE
// computations on same input with different S yield unrelated outputs.
// When N and S are both empty, this is equivalent to NewShake256.
func NewCShake256(N, S []byte) ShakeHash {
if len(N) == 0 && len(S) == 0 {
return NewShake256()
}
return newCShake(N, S, rateK512, 64, dsbyteCShake)
}
// ShakeSum128 writes an arbitrary-length digest of data into hash.
func ShakeSum128(hash, data []byte) {
h := NewShake128()
h.Write(data)
h.Read(hash)
}
// ShakeSum256 writes an arbitrary-length digest of data into hash.
func ShakeSum256(hash, data []byte) {
h := NewShake256()
h.Write(data)
h.Read(hash)
}

15
vendor/golang.org/x/crypto/sha3/shake_noasm.go generated vendored Normal file
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@@ -0,0 +1,15 @@
// Copyright 2023 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
//go:build !gc || purego || !s390x
package sha3
func newShake128() *state {
return newShake128Generic()
}
func newShake256() *state {
return newShake256Generic()
}