731 B
731 B
Godot Card Game Feature Implementation
Implement new features using the Card Framework.
Usage
/godot-implement [feature_name] [description]
Steps:
- Analyze existing Card Framework architecture
- Identify components needed for the requested feature
- Plan extension of existing classes or creation of new classes
- Implement functionality in GDScript
- Create/modify scene (.tscn) files if necessary
- Update JSON card data structure if needed
- Provide simple test code or usage examples
Implementable Features:
- New CardContainer types (e.g., Deck, DiscardPile)
- Card effect systems
- Game-specific card rules
- Animation effects
- Sound integration
- Multiplayer functionality
- Save/load systems